-- Gui to Lua
-- Version: 3.2
-- Instances:
local MainScreenGUI = Instance.new("ScreenGui")
local BypassFrame = Instance.new("Frame")
local TopBorder = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextLabel_2 = Instance.new("TextLabel")
local TextLabel_3 = Instance.new("TextLabel")
local TextLabel_4 = Instance.new("TextLabel")
local Animations = Instance.new("TextLabel")
local TrollCmds = Instance.new("TextLabel")
local Local = Instance.new("TextLabel")
local _3rdPlayer = Instance.new("TextButton")
local Dead = Instance.new("TextButton")
local FF = Instance.new("TextButton")
local FollowAll = Instance.new("TextButton")
local Invis = Instance.new("TextButton")
local Morph = Instance.new("TextButton")
local RagdollDeath = Instance.new("TextButton")
local RespawnV3 = Instance.new("TextButton")
local Reviz = Instance.new("TextButton")
local Seizure = Instance.new("TextButton")
local ToolMorph = Instance.new("TextButton")
local Twerk = Instance.new("TextButton")
local Unanimation = Instance.new("TextButton")
local Yay = Instance.new("TextButton")
local Zombie = Instance.new("TextButton")
local Warning = Instance.new("TextLabel")
--Properties:
MainScreenGUI.Parent = game.CoreGui
BypassFrame.Name = "BypassFrame"
BypassFrame.Parent = MainScreenGUI
BypassFrame.BackgroundColor3 = Color3.fromRGB(81, 82, 82)
BypassFrame.BorderSizePixel = 0
BypassFrame.Position = UDim2.new(0.247151628, 0, 0.240634009, 0)
BypassFrame.Size = UDim2.new(0, 577, 0, 360)
BypassFrame.Active = true
BypassFrame.Draggable = true
TopBorder.Name = "TopBorder"
TopBorder.Parent = BypassFrame
TopBorder.BackgroundColor3 = Color3.fromRGB(125, 184, 255)
TopBorder.BorderColor3 = Color3.fromRGB(27, 42, 53)
TopBorder.BorderSizePixel = 0
TopBorder.Size = UDim2.new(0, 577, 0, 44)
TextLabel.Parent = TopBorder
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Position = UDim2.new(0, 0, -0.0443767011, 0)
TextLabel.Size = UDim2.new(0, 63, 0, 57)
TextLabel.Font = Enum.Font.SourceSansItalic
TextLabel.Text = "Bypass"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
TextLabel_2.Parent = TopBorder
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Position = UDim2.new(0.0814558044, 0, 0.361111104, 0)
TextLabel_2.Size = UDim2.new(0, 44, 0, 19)
TextLabel_2.Font = Enum.Font.Fantasy
TextLabel_2.Text = "Z"
TextLabel_2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 14.000
TextLabel_2.TextWrapped = true
TextLabel_3.Parent = TopBorder
TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.BorderSizePixel = 0
TextLabel_3.Position = UDim2.new(0.31889081, 0, 0.370257437, 0)
TextLabel_3.Size = UDim2.new(0, 326, 0, 24)
TextLabel_3.Font = Enum.Font.SourceSans
TextLabel_3.Text = "#1 Bypassed Gui ( PEOPLE CAN SEE! )"
TextLabel_3.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_3.TextScaled = true
TextLabel_3.TextSize = 14.000
TextLabel_3.TextWrapped = true
TextLabel_4.Parent = TopBorder
TextLabel_4.BackgroundColor3 = Color3.fromRGB(175, 205, 255)
TextLabel_4.BorderSizePixel = 0
TextLabel_4.Position = UDim2.new(0, 0, -0.0415990204, 0)
TextLabel_4.Size = UDim2.new(0, 577, 0, 14)
TextLabel_4.Font = Enum.Font.SourceSans
TextLabel_4.Text = ""
TextLabel_4.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_4.TextSize = 14.000
Animations.Name = "Animations"
Animations.Parent = BypassFrame
Animations.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Animations.BackgroundTransparency = 1.000
Animations.Position = UDim2.new(0.65337956, 0, 0.122222222, 0)
Animations.Size = UDim2.new(0, 200, 0, 50)
Animations.Font = Enum.Font.Garamond
Animations.Text = "Animations"
Animations.TextColor3 = Color3.fromRGB(0, 0, 0)
Animations.TextSize = 30.000
TrollCmds.Name = "TrollCmds"
TrollCmds.Parent = BypassFrame
TrollCmds.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TrollCmds.BackgroundTransparency = 1.000
TrollCmds.Position = UDim2.new(0.341421157, 0, 0.122222222, 0)
TrollCmds.Size = UDim2.new(0, 200, 0, 50)
TrollCmds.Font = Enum.Font.Garamond
TrollCmds.Text = "Troll Cmds"
TrollCmds.TextColor3 = Color3.fromRGB(0, 0, 0)
TrollCmds.TextSize = 30.000
Local.Name = "Local"
Local.Parent = BypassFrame
Local.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Local.BackgroundTransparency = 1.000
Local.Position = UDim2.new(0.00173310377, 0, 0.122222222, 0)
Local.Size = UDim2.new(0, 200, 0, 50)
Local.Font = Enum.Font.Garamond
Local.Text = "Local"
Local.TextColor3 = Color3.fromRGB(0, 0, 0)
Local.TextSize = 30.000
_3rdPlayer.Name = "3rdPlayer"
_3rdPlayer.Parent = BypassFrame
_3rdPlayer.BackgroundColor3 = Color3.fromRGB(156, 179, 255)
_3rdPlayer.BorderColor3 = Color3.fromRGB(206, 208, 255)
_3rdPlayer.BorderSizePixel = 2
_3rdPlayer.Position = UDim2.new(0.0542572774, 0, 0.260606349, 0)
_3rdPlayer.Size = UDim2.new(0, 139, 0, 39)
_3rdPlayer.Font = Enum.Font.Gotham
_3rdPlayer.Text = "3rd Person"
_3rdPlayer.TextColor3 = Color3.fromRGB(0, 0, 0)
_3rdPlayer.TextSize = 20.000
_3rdPlayer.TextWrapped = true
_3rdPlayer.MouseButton1Down:connect(function()
game.Players.LocalPlayer.CameraMaxZoomDistance = 600
end)
Dead.Name = "Dead"
Dead.Parent = BypassFrame
Dead.BackgroundColor3 = Color3.fromRGB(156, 179, 255)
Dead.BorderColor3 = Color3.fromRGB(206, 208, 255)
Dead.BorderSizePixel = 2
Dead.Position = UDim2.new(0.705002904, 0, 0.736624897, 0)
Dead.Size = UDim2.new(0, 139, 0, 39)
Dead.Font = Enum.Font.Gotham
Dead.Text = "Cool Dance"
Dead.TextColor3 = Color3.fromRGB(0, 0, 0)
Dead.TextScaled = true
Dead.TextSize = 14.000
Dead.TextWrapped = true
Dead.MouseButton1Down:connect(function()
Player = "LocalPlayer"
AnimationId = "35634514"
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..AnimationId
local Anim = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
Anim:Play()
Anim:AdjustSpeed(1)
end)
FF.Name = "FF"
FF.Parent = BypassFrame
FF.BackgroundColor3 = Color3.fromRGB(156, 179, 255)
FF.BorderColor3 = Color3.fromRGB(206, 208, 255)
FF.BorderSizePixel = 2
FF.Position = UDim2.new(0.0542572737, 0, 0.577649295, 0)
FF.Size = UDim2.new(0, 139, 0, 39)
FF.Font = Enum.Font.Gotham
FF.Text = "ForceField"
FF.TextColor3 = Color3.fromRGB(0, 0, 0)
FF.TextSize = 20.000
FF.MouseButton1Down:connect(function()
--[[ The ForceField will not show in lots of games
or will sometimes disappear or reappear
but will show in quite a few games as well.
You will still not be able to die if there is
no ForceField on your character.
If it stops working, execute the script again.
Note: Some tools will be buggy in certain
games when the ForceField is running
]]
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if key == " " then
game.Players.LocalPlayer.Character.Humanoid:ChangeState(3)
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyUp:connect(function(key)
if key == " " then
jumping = false
end
end)
FF = true
while wait() do
if FF then
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait()
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait()
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
wait(4.85)
workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
wait(.4)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
workspace.CurrentCamera.CameraType = Enum.CameraType.Track
end
end
end)
FollowAll.Name = "FollowAll"
FollowAll.Parent = BypassFrame
FollowAll.BackgroundColor3 = Color3.fromRGB(156, 179, 255)
FollowAll.BorderColor3 = Color3.fromRGB(206, 208, 255)
FollowAll.BorderSizePixel = 2
FollowAll.Position = UDim2.new(0.0535200834, 0, 0.873456538, 0)
FollowAll.Size = UDim2.new(0, 139, 0, 39)
FollowAll.Font = Enum.Font.Gotham
FollowAll.Text = "Follow All"
FollowAll.TextColor3 = Color3.fromRGB(0, 0, 0)
FollowAll.TextSize = 20.000
FollowAll.TextWrapped = true
FollowAll.MouseButton1Down:connect(function()
local RobloxReplicatedStorage = game:GetService('RobloxReplicatedStorage')
RemoteEvent_NewFollower = RobloxReplicatedStorage:WaitForChild('NewFollower')
while wait(0) do
for i,v in pairs(game.Players:GetChildren()) do
RemoteEvent_NewFollower:FireServer(v, true)
end
end
end)
Invis.Name = "Invis"
Invis.Parent = BypassFrame
Invis.BackgroundColor3 = Color3.fromRGB(156, 179, 255)
Invis.BorderColor3 = Color3.fromRGB(206, 208, 255)
Invis.BorderSizePixel = 2
Invis.Position = UDim2.new(0.0542572737, 0, 0.735022008, 0)
Invis.Size = UDim2.new(0, 139, 0, 39)
Invis.Font = Enum.Font.Gotham
Invis.Text = "Invisible"
Invis.TextColor3 = Color3.fromRGB(0, 0, 0)
Invis.TextSize = 20.000
Invis.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
position = player.Character.HumanoidRootPart.Position
wait(0.2)
player.Character:MoveTo(position + Vector3.new(0, 1000000, 0))
wait(0.2)
humanoidrootpart = player.Character.HumanoidRootPart:clone()
wait(0.2)
player.Character.HumanoidRootPart:Destroy()
humanoidrootpart.Parent = player.Character
player.Character:MoveTo(position)
wait()
-- Remove this if you want to see yourself (others still won't see you)
game.Players.LocalPlayer.Character.Torso.Transparency = 1
game.Players.LocalPlayer.Character.Head.Transparency = 1
game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1
game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1
game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1
game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1
game.Players.LocalPlayer.Character.Humanoid:RemoveAccessories()
game.Players.LocalPlayer.Character.Head.face:Remove()
end)
Morph.Name = "Morph"
Morph.Parent = BypassFrame
Morph.BackgroundColor3 = Color3.fromRGB(156, 179, 255)
Morph.BorderColor3 = Color3.fromRGB(206, 208, 255)
Morph.BorderSizePixel = 2
Morph.Position = UDim2.new(0.405339807, 0, 0.737721622, 0)
Morph.Size = UDim2.new(0, 139, 0, 39)
Morph.Font = Enum.Font.Gotham
Morph.Text = "Weird Morph ( You can Unequip or Equip Tools )"
Morph.TextColor3 = Color3.fromRGB(0, 0, 0)
Morph.TextScaled = true
Morph.TextSize = 14.000
Morph.TextWrapped = true
Morph.MouseButton1Down:connect(function()
--[[Note, tools cannot be used and will be
removed in case some people do not know that]]
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
wait()
game.Players.LocalPlayer.Character.Animate.Disabled = true
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
v.Parent = workspace
end
end
game.Players.LocalPlayer.Character.Animate.toolnone.ToolNoneAnim.AnimationId = 0
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("Accessory") then
local ArmRemove = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
ArmRemove.Name = "Arm"
v.Handle.Transparency = 1
v.Handle.Parent = ArmRemove
ArmRemove.Handle.Massless = true
ArmRemove.Grip = CFrame.new(Vector3.new(-1.5,-5.062,.11875)) * CFrame.Angles(math.rad(-90), 0, 0)
ArmRemove.Parent = game.Players.LocalPlayer.Character
end
end
game.Players.LocalPlayer.Character.Arm.Parent = workspace
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
game.Players.LocalPlayer.Character.Head.Mesh:Remove()
game.Players.LocalPlayer.Character.Head:FindFirstChildOfClass("Decal"):Remove()
game.Players.LocalPlayer.Character.Humanoid:RemoveAccessories()
if game.Players.LocalPlayer.Character.Shirt then
game.Players.LocalPlayer.Character.Shirt:Remove()
else
end
if game.Players.LocalPlayer.Character.Pants then
game.Players.LocalPlayer.Character.Pants:Remove()
else
end
if game.Players.LocalPlayer.Character["Shirt Graphic"] then
game.Players.LocalPlayer.Character["Shirt Graphic"]:Remove()
else
end
game.Players.LocalPlayer.Character["Shirt Graphic"]:Remove()
end)
RagdollDeath.Name = "RagdollDeath"
RagdollDeath.Parent = BypassFrame
RagdollDeath.BackgroundColor3 = Color3.fromRGB(156, 179, 255)
RagdollDeath.BorderColor3 = Color3.fromRGB(206, 208, 255)
RagdollDeath.BorderSizePixel = 2
RagdollDeath.Position = UDim2.new(0.402610838, 0, 0.258444965, 0)
RagdollDeath.Size = UDim2.new(0, 139, 0, 39)
RagdollDeath.Font = Enum.Font.Gotham
RagdollDeath.Text = "RAGDOLL DEATH ( LEGENDARY )"
RagdollDeath.TextColor3 = Color3.fromRGB(0, 0, 0)
RagdollDeath.TextScaled = true
RagdollDeath.TextSize = 14.000
RagdollDeath.TextWrapped = true
RagdollDeath.MouseButton1Down:connect(function()
--Credit to CyclicaIIy for this amazing script
LocalPlayer = game:GetService("Players").LocalPlayer
LocalPlayer.Character.Humanoid:MoveTo(LocalPlayer.Character.HumanoidRootPart.Position + LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 10)
LocalPlayer.Character.Humanoid.Jump = true
wait(0.5)
function Iterate(instance, func)
for i, v in next, instance:GetChildren() do
func(v)
end
end
limbs = {
["Right Leg"] = true;
["Right Arm"] = true;
["Left Leg"] = true;
["Left Arm"] = true;
}
Iterate(LocalPlayer.Character, function(v)
if v:IsA("BasePart") then
local attachment = Instance.new("Attachment")
attachment.Parent = v
attachment.Name = (v.Name .. "[Attachment]")
if limbs[v.Name] then
attachment.Position = Vector3.new(0, v.Size.Y/2, 0)
elseif v.Name == "Head" then
attachment.Position = Vector3.new(0, -v.Size.Y/2, 0)
attachment.Rotation = Vector3.new(0, 0, -90)
end
end
end)
local leftLegAttachment = Instance.new("Attachment")
leftLegAttachment.Position = Vector3.new(-.5, -1, 0)
leftLegAttachment.Rotation = Vector3.new(0, -90, 0)
local rightLegAttachment = Instance.new("Attachment")
rightLegAttachment.Position = Vector3.new(.5, -1, 0)
rightLegAttachment.Rotation = Vector3.new(0, -90, 0)
rightLegAttachment.Parent, leftLegAttachment.Parent = LocalPlayer.Character.Torso, LocalPlayer.Character.Torso
jointAttachments = {
['Head'] = {
['Attachment0'] = LocalPlayer.Character.Torso['NeckAttachment'];
['Attachment1'] = LocalPlayer.Character.Head['Head[Attachment]'];
};
['Left Arm'] = {
['Attachment0'] = LocalPlayer.Character.Torso['LeftCollarAttachment'];
['Attachment1'] = LocalPlayer.Character['Left Arm']['Left Arm[Attachment]'];
};
['Right Arm'] = {
['Attachment0'] = LocalPlayer.Character.Torso['RightCollarAttachment'];
['Attachment1'] = LocalPlayer.Character['Right Arm']['Right Arm[Attachment]'];
};
['Left Leg'] = {
['Attachment0'] = leftLegAttachment;
['Attachment1'] = LocalPlayer.Character['Left Leg']['Left Leg[Attachment]'];
};
['Right Leg'] = {
['Attachment0'] = rightLegAttachment;
['Attachment1'] = LocalPlayer.Character['Right Leg']['Right Leg[Attachment]'];
};
}
LocalPlayer.Character.Humanoid.PlatformStand = true
Iterate(LocalPlayer.Character, function(v)
if v:IsA("BasePart") then
if jointAttachments[v.Name] then
local ballSocketJoint = Instance.new("BallSocketConstraint")
ballSocketJoint.Parent = v
ballSocketJoint.Radius = 0.15
ballSocketJoint.Attachment0, ballSocketJoint.Attachment1 = jointAttachments[v.Name]['Attachment0'], jointAttachments[v.Name]['Attachment1']
end
end
end)
Iterate(LocalPlayer.Character.Torso, function(v)
if v:IsA("Motor") then
v:Remove()
end
end)
end)
RespawnV3.Name = "RespawnV3"
RespawnV3.Parent = BypassFrame
RespawnV3.BackgroundColor3 = Color3.fromRGB(156, 179, 255)
RespawnV3.BorderColor3 = Color3.fromRGB(206, 208, 255)
RespawnV3.BorderSizePixel = 2
RespawnV3.Position = UDim2.new(0.0542572737, 0, 0.42051667, 0)
RespawnV3.Size = UDim2.new(0, 139, 0, 39)
RespawnV3.Font = Enum.Font.Gotham
RespawnV3.Text = "Respawn"
RespawnV3.TextColor3 = Color3.fromRGB(0, 0, 0)
RespawnV3.TextScaled = true
RespawnV3.TextSize = 14.000
RespawnV3.TextWrapped = true
RespawnV3.MouseButton1Down:connect(function()
Character = game:GetService("Players").LocalPlayer.Character
respawn = 0
Character.Head.Died:Remove()
Character:FindFirstChild("Humanoid").BreakJointsOnDeath = false
Character:FindFirstChild("Humanoid").Health = respawn
end)
Reviz.Name = "Reviz"
Reviz.Parent = BypassFrame
Reviz.BackgroundColor3 = Color3.fromRGB(156, 179, 255)
Reviz.BorderColor3 = Color3.fromRGB(206, 208, 255)
Reviz.BorderSizePixel = 2
Reviz.Position = UDim2.new(0.405339807, 0, 0.875649989, 0)
Reviz.Size = UDim2.new(0, 139, 0, 39)
Reviz.Font = Enum.Font.Gotham
Reviz.Text = "Reviz Admin ( FUN CMDS )"
Reviz.TextColor3 = Color3.fromRGB(0, 0, 0)
Reviz.TextSize = 18.000
Reviz.TextWrapped = true
Reviz.MouseButton1Down:connect(function()
--[[
Welcome to Reviz Admin! (By illremember)
An admin that is designed to work with FE games.
--]]
prefix = ";"
--[[
---- CREDITS TO:
xFunnieuss + Timeless for partial name support
Timeless for Invisible command + Print remotes
Creators of DEX explorer
Creators of Infinite Yield (Ideas)
Harkinian for Shutdown
Creators of Mr.Spy remotespy
TCP for Testing/Ideas/Fire Rapper
--]]
wait(0.3)
Commands = {
'[-] cmdbar is shown when ; is pressed.',
'[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
'[2] bring [plr] -- You need a tool! Will bring player to you',
'[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
'[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
'[5] attach [plr] -- You need a tool! Attaches you to player',
'[6] unattach [plr] -- Attempts to unattach you from a player',
'[7] follow [plr] -- Makes you follow behind the player',
'[8] unfollow',
'[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
'[10] trail [plr] -- The opposite of follow, you stay infront of player',
'[11] untrail',
'[12] orbit [plr] -- Makes you orbit the player',
'[13] unorbit',
'[14] fling [plr] -- Makes you fling the player',
'[15] unfling',
'[16] fecheck -- Checks if the game is FE or not',
'[17] void [plr] -- Teleports player to the void',
'[18] noclip -- Gives you noclip to walk through walls',
'[19] clip -- Removes noclip',
'[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
'[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
'[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
'[23] default -- Changes your speed, jumppower and hipheight to default values',
'[24] annoy [plr] -- Loop teleports you to the player',
'[25] unannoy',
'[26] headwalk [plr] -- Loop teleports you to the player head',
'[27] unheadwalk',
'[28] nolimbs -- Removes your arms and legs',
'[29] god -- Gives you FE Godmode',
'[30] drophats -- Drops your accessories',
'[31] droptool -- Drops any tool you have equipped',
'[32] loopdhats -- Loop drops your accessories',
'[33] unloopdhats',
'[34] loopdtool -- Loop drops any tools you have equipped',
'[35] unloopdtool',
'[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
'[37] view [plr] -- Changes your camera to the player character',
'[38] unview',
'[39] goto [plr] -- Teleports you to player',
'[40] fly -- Allows you to fly',
'[41] unfly',
'[42] chat [msg] -- Makes you chat a message',
'[43] spam [msg] -- Spams a message',
'[44] unspam',
'[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
'[46] pmspam [plr] -- Spams a player in private message',
'[47] unpmspam',
'[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
'[49] uncfreeze [plr]',
'[50] unlockws -- Unlocks the workspace',
'[51] lockws -- Locks the workspace',
'[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
'[53] pstand -- Enables platform stand',
'[54] unpstand -- Disables platform stand',
'[55] blockhead -- Removes your head mesh',
'[56] sit',
'[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
'[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
'[59] hypertotal -- Loads in my FE GUI Hypertotal',
'[60] cmds -- Prints all commands',
'[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
'[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
'[63] spinner -- Makes you spin',
'[64] nospinner',
'[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
'[66] noreach -- Removes reach, must have tool equipped',
'[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
'[68] tp me [plr] -- Alternative to goto',
'[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
'[70] uncbring',
'[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
'[72] givetool [plr] -- Gives the tool you have equipped to the player',
'[73] glitch [plr] -- Glitches you and the player, looks very cool',
'[74] unglitch -- Unglitches you',
'[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
'[76] explorer -- Loads up DEX',
'[77] remotespy -- Loads up a remotespy',
'[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
'[79] animgui -- Loads up Energize animations GUI',
'[80] savepos -- Saves your current position',
'[81] loadpos -- Teleports you to your saved position',
'[82] bang [plr] -- 18+',
'[83] unbang',
'[84] delcmdbar -- Removes the command bar completely',
'[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
'[86] shutdown -- Uses harkinians script to shutdown server',
'[87] respawn -- If grespawn doesnt work you can use respawn',
'[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
'[89] getplrs -- Prints all players in game',
'[90] deldecal -- Deletes all decals client sided',
'[91] opfinality -- Loads in my FE GUI Opfinality',
'[92] remotes -- Prints all remotes in the game in the console when added',
'[93] noremotes -- Stops printing remotes',
'[94] tpdefault -- Stops all loop teleports to a player',
'[95] stopsit -- Will not allow you to sit',
'[96] gosit -- Allows you to sit',
'[97] clicktp -- Enables click tp',
'[98] noclicktp -- Disables click tp',
'[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
'[100] toolsoff -- Stops ;toolson',
'[101] version -- Gets the admin version'
}
lplayer = game.Players.LocalPlayer
function GetPlayer(String) -- Credit to Timeless/xFunnieuss
local Found = {}
local strl = String:lower()
if strl == "all" then
for i,v in pairs(game.Players:GetPlayers()) do
table.insert(Found,v)
end
elseif strl == "others" then
for i,v in pairs(game.Players:GetPlayers()) do
if v.Name ~= game.Players.LocalPlayer.Name then
table.insert(Found,v)
end
end
elseif strl == "me" then
for i,v in pairs(game.Players:GetPlayers()) do
if v.Name == game.Players.LocalPlayer.Name then
table.insert(Found,v)
end
end
else
for i,v in pairs(game.Players:GetPlayers()) do
if v.Name:lower():sub(1, #String) == String:lower() then
table.insert(Found,v)
end
end
end
return Found
end
local Mouse = game.Players.LocalPlayer:GetMouse()
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
droppinghats = false
droppingtools = false
flying = false
spamdelay = 1
spamming = false
spammingpm = false
cbringing = false
remotes = true
added = true
binds = false
stopsitting = false
clickgoto = false
gettingtools = false
adminversion = "Reviz admin by illremember, Version 1.0"
local CMDS = Instance.new("ScreenGui")
local CMDSFRAME = Instance.new("Frame")
local ScrollingFrame = Instance.new("ScrollingFrame")
local TextLabel = Instance.new("TextLabel")
local closegui = Instance.new("TextButton")
CMDS.Name = "CMDS"
CMDS.Parent = game.CoreGui
CMDSFRAME.Name = "CMDSFRAME"
CMDSFRAME.Parent = CMDS
CMDSFRAME.Active = true
CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
CMDSFRAME.BorderSizePixel = 0
CMDSFRAME.Draggable = true
CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
CMDSFRAME.Visible = false
ScrollingFrame.Parent = CMDSFRAME
ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
ScrollingFrame.BorderSizePixel = 0
ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
TextLabel.Parent = ScrollingFrame
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.FontSize = Enum.FontSize.Size18
TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] remotespy -- Loads up a remotespy,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version"
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextSize = 15
TextLabel.TextWrapped = true
TextLabel.TextXAlignment = Enum.TextXAlignment.Left
TextLabel.TextYAlignment = Enum.TextYAlignment.Top
closegui.Name = "closegui"
closegui.Parent = CMDSFRAME
closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
closegui.BorderSizePixel = 0
closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
closegui.Font = Enum.Font.SourceSansBold
closegui.FontSize = Enum.FontSize.Size24
closegui.Text = "X"
closegui.TextColor3 = Color3.new(1, 1, 1)
closegui.TextSize = 20
closegui.MouseButton1Click:connect(function()
CMDSFRAME.Visible = false
end)
game:GetService('RunService').Stepped:connect(function()
if spin then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[spinplr.Name].Character.HumanoidRootPart.CFrame
end
if followed then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[flwplr.Name].Character.HumanoidRootPart.CFrame + game.Players[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
end
if traill then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[trlplr.Name].Character.HumanoidRootPart.CFrame + game.Players[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
end
if annoying then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[annplr.Name].Character.HumanoidRootPart.CFrame
end
if hwalk then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
end
end)
game:GetService('RunService').Stepped:connect(function()
if noclip then
game.Players.LocalPlayer.Character.Head.CanCollide = false
game.Players.LocalPlayer.Character.Torso.CanCollide = false
game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
end
end)
game:GetService('RunService').Stepped:connect(function()
if droppinghats then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if droppingtools then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if banpl then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[bplrr].Character.HumanoidRootPart.CFrame
end
end)
game:GetService('RunService').Stepped:connect(function()
if stopsitting then
game.Players.LocalPlayer.Character.Humanoid.Sit = false
end
end)
plr = game.Players.LocalPlayer
hum = plr.Character.HumanoidRootPart
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if key == "e" then
if mouse.Target then
if clickgoto then
hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
end
end
end
end)
lplayer.Chatted:Connect(function(msg)
if string.sub(msg, 1, 6) == (prefix.."kill ") then
if string.sub(msg, 7) == "me" then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
else
for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
wait(0.7)
tp(game.Players.LocalPlayer,game.Players[v.Name])
wait(0.7)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if string.sub(msg, 1, 7) == (prefix.."bring ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game.Players[v.Name], game.Players.LocalPlayer)
wait(0.2)
tp(game.Players[v.Name], game.Players.LocalPlayer)
wait(0.5)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.5)
getout(game.Players.LocalPlayer, game.Players[v.Name])
wait(0.3)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 6) == (prefix.."spin ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."unspin") then
spin = false
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(game.Players.LocalPlayer, game.Players.LocalPlayer)
end
if string.sub(msg, 1, 8) == (prefix.."attach ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
wait(0.3)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
attplr = v
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 9) == (prefix.."unattach ") then
for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(game.Players.LocalPlayer, game.Players[v.Name])
end
end
if string.sub(msg, 1, 8) == (prefix.."follow ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
followed = true
flwplr = v
end
end
if string.sub(msg, 1, 9) == (prefix.."unfollow") then
followed = false
end
if string.sub(msg, 1, 10) == (prefix.."freefall ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."trail ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
traill = true
trlplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."untrail") then
traill = false
end
if string.sub(msg, 1, 7) == (prefix.."orbit ") then
if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
local o = Instance.new("RocketPropulsion")
o.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
o.Name = "Orbit"
o.Target = game.Players[v.Name].Character.HumanoidRootPart
o:Fire()
noclip = true
end
end
end
if string.sub(msg, 1, 8) == (prefix.."unorbit") then
game.Players.LocalPlayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(msg, 1, 7) == (prefix.."fling ") then
if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
local y = Instance.new("RocketPropulsion")
y.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
y.CartoonFactor = 1
y.MaxThrust = 500000
y.MaxSpeed = 1000
y.ThrustP = 100000
y.Name = "Fling"
game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
y.Target = game.Players[v.Name].Character.HumanoidRootPart
y:Fire()
noclip = true
end
end
end
if string.sub(msg, 1, 8) == (prefix.."unfling") then
noclip = false
game.Players.LocalPlayer.Character.HumanoidRootPart.Fling:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head
wait(0.4)
game.Players.LocalPlayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(msg, 1, 8) == (prefix.."fecheck") then
if game.Workspace.FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game.StarterGui:SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game.StarterGui:SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end
end
if string.sub(msg, 1, 6) == (prefix.."void ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."noclip") then
noclip = true
game.StarterGui:SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if string.sub(msg, 1, 5) == (prefix.."clip") then
noclip = false
game.StarterGui:SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if string.sub(msg, 1, 7) == (prefix.."speed ") then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
end
if string.sub(msg, 1, 4) == (prefix.."ws ") then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
end
if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
game.Players.LocalPlayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
end
if string.sub(msg, 1, 4) == (prefix.."hh ") then
game.Players.LocalPlayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
end
if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
game.Players.LocalPlayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
end
if string.sub(msg, 1, 4) == (prefix.."jp ") then
game.Players.LocalPlayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
end
if string.sub(msg, 1, 8) == (prefix.."default") then
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
end
if string.sub(msg, 1, 7) == (prefix.."annoy ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
annoying = true
annplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."unannoy") then
annoying = false
end
if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
hwalk = true
hdwplr = v
end
end
if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
hwalk = false
end
if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
game.Players.LocalPlayer.Character["Left Leg"]:Destroy()
game.Players.LocalPlayer.Character["Left Arm"]:Destroy()
game.Players.LocalPlayer.Character["Right Leg"]:Destroy()
game.Players.LocalPlayer.Character["Right Arm"]:Destroy()
end
if string.sub(msg, 1, 4) == (prefix.."god") then
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
game.StarterGui:SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;kill me OR ;respawn to reset";
})
end
if string.sub(msg, 1, 9) == (prefix.."drophats") then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if string.sub(msg, 1, 9) == (prefix.."droptool") then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
droppinghats = true
game.StarterGui:SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
droppinghats = false
game.StarterGui:SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
droppingtools = true
game.StarterGui:SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
droppingtools = false
game.StarterGui:SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = Local.Character
touched,tpdback = false, false
box = Instance.new('Part',workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Touched:connect(function(part)
if (part.Parent.Name == Local.Name) then
if touched == false then
touched = true
function apply()
if script.Disabled ~= true then
no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
game.StarterGui:SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if string.sub(msg, 1, 6) == (prefix.."view ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
end
end
if string.sub(msg, 1, 7) == (prefix.."unview") then
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head
end
if string.sub(msg, 1, 6) == (prefix.."goto ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(msg, 1, 4) == (prefix.."fly") then
flying = true
repeat wait()
until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
local mouse = game.Players.LocalPlayer:GetMouse()
repeat wait() until mouse
local plr = game.Players.LocalPlayer
local torso = plr.Character.Torso
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 80
local speed = 0
function FlyFunction()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0.1,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
plr.Character.Humanoid.PlatformStand = true
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.5+(speed/maxspeed)
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0.1,0)
end
bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
plr.Character.Humanoid.PlatformStand = false
end
mouse.KeyDown:connect(function(key)
if key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
end
end)
FlyFunction()
end
if string.sub(msg, 1, 6) == (prefix.."unfly") then
flying = false
end
if string.sub(msg, 1, 6) == (prefix.."chat ") then
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
end
if string.sub(msg, 1, 6) == (prefix.."spam ") then
spamtext = (string.sub(msg, 7))
spamming = true
end
if string.sub(msg, 1, 7) == (prefix.."unspam") then
spamming = false
end
if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
spamdelay = (string.sub(msg, 11))
end
if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
pmspammed = v.Name
spammingpm = true
end
end
if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
spammingpm = false
end
if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
v.Character["Left Leg"].Anchored = true
v.Character["Left Arm"].Anchored = true
v.Character["Right Leg"].Anchored = true
v.Character["Right Arm"].Anchored = true
v.Character.Torso.Anchored = true
v.Character.Head.Anchored = true
end
end
if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
v.Character["Left Leg"].Anchored = false
v.Character["Left Arm"].Anchored = false
v.Character["Right Leg"].Anchored = false
v.Character["Right Arm"].Anchored = false
v.Character.Torso.Anchored = false
v.Character.Head.Anchored = false
end
end
if string.sub(msg, 1, 9) == (prefix.."unlockws") then
local a = game.Workspace:getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game.StarterGui:SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if string.sub(msg, 1, 7) == (prefix.."lockws") then
local a = game.Workspace:getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if string.sub(msg, 1, 7) == (prefix.."btools") then
local Clone_T = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
Clone_T.BinType = "Clone"
local Destruct = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
Destruct.BinType = "Hammer"
local Hold_T = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
Hold_T.BinType = "Grab"
end
if string.sub(msg, 1, 7) == (prefix.."pstand") then
game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
end
if string.sub(msg, 1, 9) == (prefix.."unpstand") then
game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
end
if string.sub(msg, 1, 10) == (prefix.."blockhead") then
game.Players.LocalPlayer.Character.Head.Mesh:Destroy()
end
if string.sub(msg, 1, 4) == (prefix.."sit") then
game.Players.LocalPlayer.Character.Humanoid.Sit = true
end
if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
local function bringobjw()
for i,obj in ipairs(game.Workspace:GetDescendants()) do
if obj.Name == (string.sub(msg, 11)) then
obj.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
obj.CanCollide = false
obj.Transparency = 0.7
wait()
obj.CFrame = game.Players.LocalPlayer.Character["Left Leg"].CFrame
wait()
obj.CFrame = game.Players.LocalPlayer.Character["Right Leg"].CFrame
wait()
obj.CFrame = game.Players.LocalPlayer.Character["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game.StarterGui:SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
vis = (string.sub(msg, 8))
local a = game.Workspace:GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game.StarterGui:SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if string.sub(msg, 1, 5) == (prefix.."cmds") then
CMDSFRAME.Visible = true
end
if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 10) == (prefix.."blockhats") then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 10) == (prefix.."blocktool") then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 8) == (prefix.."spinner") then
local p = Instance.new("RocketPropulsion")
p.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
p.Name = "Spinner"
p.Target = game.Players.LocalPlayer.Character["Left Arm"]
p:Fire()
game.StarterGui:SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."nospinner") then
game.Players.LocalPlayer.Character.HumanoidRootPart.Spinner:Destroy()
end
if string.sub(msg, 1, 7) == (prefix.."reachd") then
for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a = Instance.new("SelectionBox",v.Handle)
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,60)
v.GripPos = Vector3.new(0,0,0)
game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
end
end
game.StarterGui:SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if string.sub(msg, 1, 7) == (prefix.."reach ") then
for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a = Instance.new("SelectionBox",v.Handle)
a.Name = "Reach"
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
v.GripPos = Vector3.new(0,0,0)
game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
end
end
game.StarterGui:SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if string.sub(msg, 1, 8) == (prefix.."noreach") then
for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
v.Handle.Reach:Destroy()
end
end
game.StarterGui:SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if string.sub(msg, 1, 7) == (prefix.."rkill ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."tp me ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(msg, 1, 8) == (prefix.."cbring ") then
if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
brplr = v.Name
end
end
cbring = true
end
if string.sub(msg, 1, 9) == (prefix.."uncbring") then
cbring = false
cbringall = false
end
if string.sub(msg, 1, 6) == (prefix.."swap ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
local NOWPLR = game.Players[v.Name].Character.HumanoidRootPart.CFrame
local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
tp(game.Players.LocalPlayer, game.Players[v.Name])
wait(0.4)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOWPLR
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 9) == (prefix.."givetool") then
for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
for i,tool in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (tool:IsA("Tool")) then
tool.Parent = game.Workspace[v.Name]
end
end
end
end
if string.sub(msg, 1, 8) == (prefix.."glitch ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
wait(0.3)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
wait(0.4)
b = Instance.new("BodyForce")
b.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
b.Name = "Glitch"
b.Force = Vector3.new(100000000,5000,0)
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 9) == (prefix.."unglitch") then
game.Players.LocalPlayer.Character.HumanoidRootPart.Glitch:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
b = Instance.new("BodyForce")
b.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
b.Name = "unGlitch"
b.Force = Vector3.new(0,-5000000,0)
wait(2)
game.Players.LocalPlayer.Character.HumanoidRootPart.unGlitch:Destroy()
end
if string.sub(msg, 1, 9) == (prefix.."grespawn") then
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait(1)
game.Players.LocalPlayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
end
if string.sub(msg, 1, 9) == (prefix.."explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game.StarterGui:SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if string.sub(msg, 1, 6) == (prefix.."anim ") then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if string.sub(msg, 1, 8) == (prefix.."animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game.StarterGui:SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if string.sub(msg, 1, 8) == (prefix.."savepos") then
saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.StarterGui:SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if string.sub(msg, 1, 8) == (prefix.."loadpos") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved
end
if string.sub(msg, 1, 6) == (prefix.."bang ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
local Anim2 = Instance.new("Animation")
Anim2.AnimationId = "rbxassetid://148840371"
local track2 = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(msg, 1, 7) == (prefix.."unbang") then
banpl = false
end
if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
local function bringmodw()
for i,obj in ipairs(game.Workspace:GetDescendants()) do
if obj.Name == (string.sub(msg, 11)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
ch.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
ch.CanCollide = false
ch.Transparency = 0.7
wait()
ch.CFrame = game.Players.LocalPlayer.Character["Left Leg"].CFrame
wait()
ch.CFrame = game.Players.LocalPlayer.Character["Right Leg"].CFrame
wait()
ch.CFrame = game.Players.LocalPlayer.Character["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game.StarterGui:SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if string.sub(msg, 1, 8) == (prefix.."respawn") then
local mod = Instance.new('Model', workspace) mod.Name = 're '..game.Players.LocalPlayer.Name
local hum = Instance.new('Humanoid', mod)
local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
game.Players.LocalPlayer.Character = mod
end
if string.sub(msg, 1, 9) == (prefix.."shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in pairs(game:GetService'Players':GetPlayers()) do
if v.Character ~= nil and v.Character:FindFirstChild'Head' then
for _,x in pairs(v.Character.Head:GetChildren()) do
if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
end
end
end
end)
end)
game.StarterGui:SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if string.sub(msg, 1, 8) == (prefix.."delobj ") then
objtodel = (string.sub(msg, 9))
delobject()
end
if string.sub(msg, 1, 8) == (prefix.."getplrs") then
for i,v in pairs(game:GetService("Players"):GetChildren())do
print(v)
end
game.StarterGui:SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if string.sub(msg, 1, 9) == (prefix.."deldecal") then
for i,v in pairs(game.Workspace:GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if string.sub(msg, 1, 11) == (prefix.."opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game.StarterGui:SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if string.sub(msg, 1, 8) == (prefix.."remotes") then
remotes = true
added = true
game.DescendantAdded:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end end
end)
game.DescendantAdded:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end end
end)
game.DescendantAdded:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end end
end)
game.DescendantAdded:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end end
end)
if binds == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableFunction") then
print(" game." .. v:GetFullName() .. " | BindableFunction")
print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableEvent") then
warn(" game." .. v:GetFullName() .. " | BindableEvent")
print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteFunction") then
warn(" game." .. v:GetFullName() .. " | RemoteFunction")
print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end
wait()
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print(" game." .. v:GetFullName() .. " | RemoteEvent")
print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end
else
print("Off")
end
game.StarterGui:SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."noremotes") then
remotes = false
added = false
game.StarterGui:SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if string.sub(msg, 1, 8) == (prefix.."stopsit") then
stopsitting = true
end
if string.sub(msg, 1, 6) == (prefix.."gosit") then
stopsitting = false
end
if string.sub(msg, 1, 8) == (prefix.."version") then
print(adminversion)
game.StarterGui:SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if string.sub(msg, 1, 8) == (prefix.."clicktp") then
clickgoto = true
game.StarterGui:SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse position";
})
end
if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
clickgoto = false
game.StarterGui:SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if string.sub(msg, 1, 8) == (prefix.."toolson") then
gettingtools = true
game.StarterGui:SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools dropped.";
})
end
if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
gettingtools = false
game.StarterGui:SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
end)
local function tp()
for i, player in ipairs(game.Players:GetChildren()) do
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
if player.Name == brplr then
player.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 2
end
end
end
end
local function tpall()
for i, player in ipairs(game.Players:GetChildren()) do
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 3
end
end
end
local function delobject()
for i,v in pairs(game.Workspace:GetDescendants()) do
if v.Name == objtodel then
v:Destroy()
end
end
end
spawn(function()
while wait(spamdelay) do
if spamming == true then
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
end
end
end)
spawn(function()
while wait(spamdelay) do
if spammingpm == true then
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
end
end
end)
spawn(function()
while wait() do
if cbring == true then
tp()
end
end
end)
spawn(function()
while wait() do
if cbringall == true then
tpall()
end
end
end)
------------------------------------------
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local CMDBAR = Instance.new("TextBox")
ScreenGui.Parent = game.CoreGui
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
Frame.BackgroundTransparency = 0.3
Frame.Position = UDim2.new(0.5, 0, 0, 10)
Frame.Size = UDim2.new(0, 200, 0, 40)
Frame.Active = true
Frame.Draggable = true
CMDBAR.Name = "CMDBAR"
CMDBAR.Parent = Frame
CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
CMDBAR.BackgroundTransparency = 0.20000000298023
CMDBAR.Size = UDim2.new(0, 180, 0, 20)
CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
CMDBAR.Font = Enum.Font.SourceSansLight
CMDBAR.FontSize = Enum.FontSize.Size14
CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
CMDBAR.TextScaled = true
CMDBAR.TextSize = 14
CMDBAR.TextWrapped = true
CMDBAR.Text = "Press ; to type, Enter to execute"
Mouse.KeyDown:connect(function(Key)
if Key == prefix then
CMDBAR:CaptureFocus()
end
end)
CMDBAR.FocusLost:connect(function(enterPressed)
if enterPressed then
if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
if string.sub(CMDBAR.Text, 6) == "me" then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
wait(0.7)
tp(game.Players.LocalPlayer,game.Players[v.Name])
wait(0.7)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game.Players[v.Name], game.Players.LocalPlayer)
wait(0.2)
tp(game.Players[v.Name], game.Players.LocalPlayer)
wait(0.5)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.5)
getout(game.Players.LocalPlayer, game.Players[v.Name])
wait(0.3)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
spin = false
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(game.Players.LocalPlayer, game.Players.LocalPlayer)
end
if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
wait(0.3)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
attplr = v
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unattach ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(game.Players.LocalPlayer, game.Players[v.Name])
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
followed = true
flwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
followed = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
traill = true
trlplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
traill = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
local o = Instance.new("RocketPropulsion")
o.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
o.Name = "Orbit"
o.Target = game.Players[v.Name].Character.HumanoidRootPart
o:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
game.Players.LocalPlayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
local y = Instance.new("RocketPropulsion")
y.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
y.CartoonFactor = 1
y.MaxThrust = 500000
y.MaxSpeed = 1000
y.ThrustP = 100000
y.Name = "Fling"
game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
y.Target = game.Players[v.Name].Character.HumanoidRootPart
y:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
noclip = false
game.Players.LocalPlayer.Character.HumanoidRootPart.Fling:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head
wait(0.4)
game.Players.LocalPlayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
if game.Workspace.FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game.StarterGui:SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game.StarterGui:SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
noclip = true
game.StarterGui:SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
noclip = false
game.StarterGui:SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
end
if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
game.Players.LocalPlayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
game.Players.LocalPlayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
game.Players.LocalPlayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
game.Players.LocalPlayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 7) == ("default") then
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
end
if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
annoying = true
annplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
annoying = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
hwalk = true
hdwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
hwalk = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
game.Players.LocalPlayer.Character["Left Leg"]:Destroy()
game.Players.LocalPlayer.Character["Left Arm"]:Destroy()
game.Players.LocalPlayer.Character["Right Leg"]:Destroy()
game.Players.LocalPlayer.Character["Right Arm"]:Destroy()
end
if string.sub(CMDBAR.Text, 1, 3) == ("god") then
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
game.StarterGui:SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;kill me OR ;respawn to reset";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
droppinghats = true
game.StarterGui:SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
droppinghats = false
game.StarterGui:SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
droppingtools = true
game.StarterGui:SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
droppingtools = false
game.StarterGui:SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = Local.Character
touched,tpdback = false, false
box = Instance.new('Part',workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Touched:connect(function(part)
if (part.Parent.Name == Local.Name) then
if touched == false then
touched = true
function apply()
if script.Disabled ~= true then
no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
game.StarterGui:SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
game.Workspace.CurrentCamera.CameraSubject = game.Players[v.Name].Character.Head
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head
end
if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
flying = true
repeat wait()
until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
local mouse = game.Players.LocalPlayer:GetMouse()
repeat wait() until mouse
local plr = game.Players.LocalPlayer
local torso = plr.Character.Torso
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 80
local speed = 0
function FlyFunction()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0.1,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
plr.Character.Humanoid.PlatformStand = true
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.5+(speed/maxspeed)
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0.1,0)
end
bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
plr.Character.Humanoid.PlatformStand = false
end
mouse.KeyDown:connect(function(key)
if key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
end
end)
FlyFunction()
end
if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
flying = false
end
if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
end
if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
spamtext = (string.sub(CMDBAR.Text, 6))
spamming = true
end
if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
spamming = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
spamdelay = (string.sub(CMDBAR.Text, 10))
end
if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
pmspammed = v.Name
spammingpm = true
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
spammingpm = false
end
if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
v.Character["Left Leg"].Anchored = true
v.Character["Left Arm"].Anchored = true
v.Character["Right Leg"].Anchored = true
v.Character["Right Arm"].Anchored = true
v.Character.Torso.Anchored = true
v.Character.Head.Anchored = true
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
v.Character["Left Leg"].Anchored = false
v.Character["Left Arm"].Anchored = false
v.Character["Right Leg"].Anchored = false
v.Character["Right Arm"].Anchored = false
v.Character.Torso.Anchored = false
v.Character.Head.Anchored = false
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
local a = game.Workspace:getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game.StarterGui:SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
local a = game.Workspace:getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
local Clone_T = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
Clone_T.BinType = "Clone"
local Destruct = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
Destruct.BinType = "Hammer"
local Hold_T = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
Hold_T.BinType = "Grab"
end
if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
game.Players.LocalPlayer.Character.Head.Mesh:Destroy()
end
if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
game.Players.LocalPlayer.Character.Humanoid.Sit = true
end
if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
local function bringobjw()
for i,obj in ipairs(game.Workspace:GetDescendants()) do
if obj.Name == (string.sub(CMDBAR.Text, 10)) then
obj.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
obj.CanCollide = false
obj.Transparency = 0.7
wait()
obj.CFrame = game.Players.LocalPlayer.Character["Left Leg"].CFrame
wait()
obj.CFrame = game.Players.LocalPlayer.Character["Right Leg"].CFrame
wait()
obj.CFrame = game.Players.LocalPlayer.Character["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game.StarterGui:SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
vis = (string.sub(CMDBAR.Text, 7))
local a = game.Workspace:GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game.StarterGui:SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
CMDSFRAME.Visible = true
end
if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
local p = Instance.new("RocketPropulsion")
p.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
p.Name = "Spinner"
p.Target = game.Players.LocalPlayer.Character["Left Arm"]
p:Fire()
game.StarterGui:SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
game.Players.LocalPlayer.Character.HumanoidRootPart.Spinner:Destroy()
end
if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a = Instance.new("SelectionBox",v.Handle)
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,60)
v.GripPos = Vector3.new(0,0,0)
game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
end
end
game.StarterGui:SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a = Instance.new("SelectionBox",v.Handle)
a.Name = "Reach"
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
v.GripPos = Vector3.new(0,0,0)
game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
end
end
game.StarterGui:SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
v.Handle.Reach:Destroy()
end
end
game.StarterGui:SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
brplr = v.Name
end
end
cbring = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
cbring = false
cbringall = false
end
if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
local NOWPLR = game.Players[v.Name].Character.HumanoidRootPart.CFrame
local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
tp(game.Players.LocalPlayer, game.Players[v.Name])
wait(0.4)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOWPLR
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("givetool") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
for i,tool in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (tool:IsA("Tool")) then
tool.Parent = game.Workspace[v.Name]
end
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
game.Players.LocalPlayer.Character.Humanoid.Name = 1
local l = game.Players.LocalPlayer.Character["1"]:Clone()
l.Parent = game.Players.LocalPlayer.Character
l.Name = "Humanoid"
wait(0.1)
game.Players.LocalPlayer.Character["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Animate.Disabled = true
wait(0.1)
game.Players.LocalPlayer.Character.Animate.Disabled = false
game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
wait(0.3)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character["Left Arm"].CFrame
wait(0.4)
b = Instance.new("BodyForce")
b.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
b.Name = "Glitch"
b.Force = Vector3.new(100000000,5000,0)
game.StarterGui:SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
game.Players.LocalPlayer.Character.HumanoidRootPart.Glitch:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
b = Instance.new("BodyForce")
b.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
b.Name = "unGlitch"
b.Force = Vector3.new(0,-5000000,0)
wait(2)
game.Players.LocalPlayer.Character.HumanoidRootPart.unGlitch:Destroy()
end
if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait(1)
game.Players.LocalPlayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
end
if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game.StarterGui:SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game.StarterGui:SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
saved = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game.StarterGui:SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = saved
end
if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
local Anim2 = Instance.new("Animation")
Anim2.AnimationId = "rbxassetid://148840371"
local track2 = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
banpl = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
local function bringmodw()
for i,obj in ipairs(game.Workspace:GetDescendants()) do
if obj.Name == (string.sub(CMDBAR.Text, 10)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
ch.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
ch.CanCollide = false
ch.Transparency = 0.7
wait()
ch.CFrame = game.Players.LocalPlayer.Character["Left Leg"].CFrame
wait()
ch.CFrame = game.Players.LocalPlayer.Character["Right Leg"].CFrame
wait()
ch.CFrame = game.Players.LocalPlayer.Character["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game.StarterGui:SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
local mod = Instance.new('Model', workspace) mod.Name = 're '..game.Players.LocalPlayer.Name
local hum = Instance.new('Humanoid', mod)
local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
game.Players.LocalPlayer.Character = mod
end
if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in pairs(game:GetService'Players':GetPlayers()) do
if v.Character ~= nil and v.Character:FindFirstChild'Head' then
for _,x in pairs(v.Character.Head:GetChildren()) do
if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
end
end
end
end)
end)
game.StarterGui:SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
objtodel = (string.sub(CMDBAR.Text, 8))
delobject()
end
if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
for i,v in pairs(game:GetService("Players"):GetChildren())do
print(v)
end
game.StarterGui:SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
for i,v in pairs(game.Workspace:GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game.StarterGui:SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
remotes = true
added = true
game.DescendantAdded:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end end
end)
game.DescendantAdded:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end end
end)
game.DescendantAdded:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end end
end)
game.DescendantAdded:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end end
end)
if binds == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableFunction") then
print(" game." .. v:GetFullName() .. " | BindableFunction")
print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableEvent") then
warn(" game." .. v:GetFullName() .. " | BindableEvent")
print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteFunction") then
warn(" game." .. v:GetFullName() .. " | RemoteFunction")
print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end
wait()
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print(" game." .. v:GetFullName() .. " | RemoteEvent")
print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end
else
print("Off")
end
game.StarterGui:SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
remotes = false
added = false
game.StarterGui:SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
stopsitting = true
end
if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
stopsitting = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("version") then
print(adminversion)
game.StarterGui:SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
clickgoto = true
game.StarterGui:SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse position";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
clickgoto = false
game.StarterGui:SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
gettingtools = true
game.StarterGui:SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools dropped.";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
gettingtools = false
game.StarterGui:SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
CMDBAR.Text = ""
end
end)
wait(0.3)
game.StarterGui:SetCore("SendNotification", {
Title = "Loaded successfully!";
Text = "Reviz Admin by illremember";
})
wait(0.1)
if game.Workspace.FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game.StarterGui:SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game.StarterGui:SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end
while wait(2) do
for _, v in pairs(game.Players:GetChildren()) do
if v.Name ~= game.Players.LocalPlayer.Name then
game.ReplicatedStorage.GunEvent:FireServer({"1", v.Character.Humanoid, 100})
end
end
end
end)
Seizure.Name = "Seizure"
Seizure.Parent = BypassFrame
Seizure.BackgroundColor3 = Color3.fromRGB(156, 179, 255)
Seizure.BorderColor3 = Color3.fromRGB(206, 208, 255)
Seizure.BorderSizePixel = 2
Seizure.Position = UDim2.new(0.403606772, 0, 0.419477969, 0)
Seizure.Size = UDim2.new(0, 139, 0, 39)
Seizure.Font = Enum.Font.Gotham
Seizure.Text = "Seizure ( J )"
Seizure.TextColor3 = Color3.fromRGB(0, 0, 0)
Seizure.TextSize = 20.000
Seizure.MouseButton1Down:connect(function()
--Credit to sked
--[[
how to use:
press "j" on your keyboard to toggle seizure mode
works best if you run, jump then press j
works on all games works best on r6 avatar because u shake but it works on r15 too
]]
local an = Instance.new("Animation",workspace)
an.AnimationId = "rbxassetid://48972923"
local an2 = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(an)
an:Remove()
game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
if key == "j" then
if game.Players.LocalPlayer.Character.Humanoid.PlatformStand then
game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 10, 0))
an2:Stop()
else
game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 10, 0))
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position) * CFrame.Angles(-60, 0, 0)
an2:Play()
an2:AdjustSpeed(9999)
end
end
end)
end)
ToolMorph.Name = "ToolMorph"
ToolMorph.Parent = BypassFrame
ToolMorph.BackgroundColor3 = Color3.fromRGB(156, 179, 255)
ToolMorph.BorderColor3 = Color3.fromRGB(206, 208, 255)
ToolMorph.BorderSizePixel = 2
ToolMorph.Position = UDim2.new(0.405339807, 0, 0.579628468, 0)
ToolMorph.Size = UDim2.new(0, 139, 0, 39)
ToolMorph.Font = Enum.Font.Gotham
ToolMorph.Text = "Tool Morph ( MUST HAVE 2+ TOOLS! )"
ToolMorph.TextColor3 = Color3.fromRGB(0, 0, 0)
ToolMorph.TextSize = 15.000
ToolMorph.TextWrapped = true
ToolMorph.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.Humanoid.HipHeight = 100
wait()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 100, 0))
wait()
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
end
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
workspace.CurrentCamera.CameraSubject = v.Handle
repeat
v.GripPos = Vector3.new(0, 0, 99.1)
wait()
until game.Players.LocalPlayer.Character.Humanoid.Health == 0
end
end
end)
Twerk.Name = "Twerk"
Twerk.Parent = BypassFrame
Twerk.BackgroundColor3 = Color3.fromRGB(156, 179, 255)
Twerk.BorderColor3 = Color3.fromRGB(206, 208, 255)
Twerk.BorderSizePixel = 2
Twerk.Position = UDim2.new(0.705002964, 0, 0.259807825, 0)
Twerk.Size = UDim2.new(0, 139, 0, 39)
Twerk.Font = Enum.Font.Gotham
Twerk.Text = "Twerk"
Twerk.TextColor3 = Color3.fromRGB(0, 0, 0)
Twerk.TextScaled = true
Twerk.TextSize = 14.000
Twerk.TextWrapped = true
Twerk.MouseButton1Down:connect(function()
repeat
AnimationId = "179224234"
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..AnimationId
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play()
k:AdjustSpeed(1111111111111111111111)
wait(.125)
local Humanoid = game.Players.LocalPlayer.Character.Humanoid
local ActiveTracks = Humanoid:GetPlayingAnimationTracks()
for _,v in pairs(ActiveTracks)
do v:Stop()
end
wait()
until game.Players.LocalPlayer.Character.Humanoid.Health == 0
end)
Unanimation.Name = "Unanimation"
Unanimation.Parent = BypassFrame
Unanimation.BackgroundColor3 = Color3.fromRGB(156, 179, 255)
Unanimation.BorderColor3 = Color3.fromRGB(206, 208, 255)
Unanimation.BorderSizePixel = 2
Unanimation.Position = UDim2.new(0.705002904, 0, 0.877090812, 0)
Unanimation.Size = UDim2.new(0, 139, 0, 39)
Unanimation.Font = Enum.Font.Gotham
Unanimation.Text = "UnAnimation"
Unanimation.TextColor3 = Color3.fromRGB(0, 0, 0)
Unanimation.TextScaled = true
Unanimation.TextSize = 14.000
Unanimation.TextWrapped = true
Unanimation.MouseButton1Down:connect(function()
h = game.Players.LocalPlayer.Character.Humanoid
tracks = h:GetPlayingAnimationTracks()
for _,x in pairs(tracks)
do x:Stop()
end
end)
Yay.Name = "Yay"
Yay.Parent = BypassFrame
Yay.BackgroundColor3 = Color3.fromRGB(156, 179, 255)
Yay.BorderColor3 = Color3.fromRGB(206, 208, 255)
Yay.BorderSizePixel = 2
Yay.Position = UDim2.new(0.705002904, 0, 0.578051448, 0)
Yay.Size = UDim2.new(0, 139, 0, 39)
Yay.Font = Enum.Font.Gotham
Yay.Text = "random dance?"
Yay.TextColor3 = Color3.fromRGB(0, 0, 0)
Yay.TextScaled = true
Yay.TextSize = 14.000
Yay.TextWrapped = true
Yay.MouseButton1Down:connect(function()
Player = "LocalPlayer"
AnimationId = "429703734"
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..AnimationId
local Anim = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
Anim:Play()
Anim:AdjustSpeed(1)
end)
Zombie.Name = "Zombie"
Zombie.Parent = BypassFrame
Zombie.BackgroundColor3 = Color3.fromRGB(156, 179, 255)
Zombie.BorderColor3 = Color3.fromRGB(206, 208, 255)
Zombie.BorderSizePixel = 2
Zombie.Position = UDim2.new(0.705002904, 0, 0.419341952, 0)
Zombie.Size = UDim2.new(0, 139, 0, 39)
Zombie.Font = Enum.Font.Gotham
Zombie.Text = "Zombie"
Zombie.TextColor3 = Color3.fromRGB(0, 0, 0)
Zombie.TextScaled = true
Zombie.TextSize = 14.000
Zombie.TextWrapped = true
Zombie.MouseButton1Down:connect(function()
AnimationId = "183294396"
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..AnimationId
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play(0)
k:AdjustSpeed(1)
end)
Warning.Name = "Warning"
Warning.Parent = BypassFrame
Warning.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Warning.BackgroundTransparency = 1.000
Warning.Position = UDim2.new(-0.00634586811, 0, 0.999042153, 0)
Warning.Size = UDim2.new(0, 584, 0, 16)
Warning.Font = Enum.Font.SourceSans
Warning.Text = "WARNING: SOME OF THESE SCRIPTS ARE R15 AND R6. SO IF THEY DONT WORK ITS BECAUSE YOU DONT HAVE R6 / R15 "
Warning.TextColor3 = Color3.fromRGB(0, 0, 0)
Warning.TextSize = 14.000
BYPASSED FE GUI! (PEOPLE CAN SEE) - Pastebin.com (2024)
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